![]() “ Interesting fact: The Final Girl trope emerged shortly after young women became a major component of horror movie attendees.” So it is imperative not only that you acknowledge that you're going to have to cut things down to a manageable amount, but also that you establish specifically what is off limits and what's fair game. We're talking about just a bare list of facts by mythical origin. And we're not talking about character backgrounds or rules text or any of the other crap that we know eats up word count like you wouldn't believe. The Vampire Book is an encyclopedia of just vampire lore from various cultures and it is literally over nine hundred pages long. I'm saying that you are literally incapable of doing that. I'm not saying that your story will be completely incoherent, although of course it will be. It is important to note that you can't take everything from myth and legend and cram it into a story. It's not really a story at all at that point, it's a mess. A story that doesn't have specific exclusions does not truly have any specific inclusions. Ideally, people should be able to play whatever supernatural guys they want, sort of like the League of Extraordinary Gentleman but in practice you have to put explicit limitations on what is part of the story or things get all weird. ![]() There should be few enough flavors of things that all the players can remember what the differences between them are. We don't have, need, or even want a bajillion clans of vampires, or fifteen tribes of werewolves. This is essentially impossible when there are too many world running conspiracies to keep track of or when people are going all Dragon Ball Z on things right next to you. The concept is that you are a classic Universal Studios Monster and you engage in narrative driven dramatic role playing of both horror and intrigue. The players need to know at least enough of what's going on that they can advance agendas and make plans – otherwise there aren't any political maneuverings it all devolves rapidly into hack-n-slash or just plain slash. With each group having their own sub-groups and politics and multiple groups of antagonist supernaturals it gets explosively, exponentially more complicated with the addition of every book, and no one knows how it works. ![]() oWoD has way too many secret groups and supernaturals, and the nWoD is no better. Let's face it: the World of Darkness is cluttered. You can't have been Rasputin, our guys were Rasputin! And a fancier typeface version Here.Ī Complete Overhaul of World of Darkness material using many SR4 rules. There is also a downloadable pdf version, which is available on Google Code Here. “ This is not the first reimagining of the World of Darkness, nor will it be the last.īut it is a reimagining of the World of Darkness.”
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